ROOMSHAKER NEWS

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Prince of Persia Environment Developer | ![]() |
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11/2/2007: RoomShaker V1.74 Released. Version 1.74 adds some new cool features including 'Automatic Background' feature. This version also has a couple of user interface improvments, nicer font in the tiles and modifiers dropdown list boxes + icons in the tiles list. see changes log. Top 31/12/2005: RoomShaker Version 1.73 released. V1.73 is a very small upgrade but also a nessessary one as it fixes a bug with the popup menu when the 'context' key is pressed. Also, small improvments have been made to the code. Some more icons have been added to the menu as well. Top 03/04/2005: RoomShaker Version 1.72 released. V1.72 adds extra save options: Save and Run, Save PLV. Also added are menu icons for both the main menu and popup menu as well as 2 improved drawing styles. V1.72 includes code improvments: Fixed PoP execute code. Fixed bug fixed that prevented loading in Win98. Fixed bug in guard hp code for when no level is loaded and improved RS exit codes. POPLM Updated to support the new menu styles. Top 16/01/2005: RoomShaker Version 1.71 released. V1.71 mostly improves upon the error checking and code improvements to both Roomshaker and POPLM. It also adds a new "Keyboard Commands" dialog box for viewing the keyboard map. Added Tool-Tips to the edit toolbar. PoP Levels manager's PoP launching code has been improved, POPLM now runs PoP in the same way that RoomShaker does. Top 02/01/2005: RoomShaker Version 1.7 released today. V1.7 adds the long awaited Undo features. All editing features (Exept 'Clear Entire Level') can be undone by pressing Ctrl+Z on the keyboard. (Also accessable through the 'Edit' menu and the toolbar) Includes an adjustable size command history which is resizeable through RoomShaker Setup. Clear entire level function clears the undo command history, this is NOT a bug, future versions may support undo for this function though. Added an Undo Command History dialog box, view the edit operations that are rememered by the undo system and also undo multiple commands at once. Removed the printing functions as they were pretty-much useless. Fixed a bug in the Insert Room popup menu function. Fixed a bug in the Autoclean function. Improved handling of Room connecting to self while initializing the level. Small code improvments. Added TroubleShooting topic to the help file, covers RoomShaker Setup & Loading levels. Top 11/10/2004: New version of RoomShaker coming soon, Version 1.7 will add undo support. New levels sets added to the files post page spf_levels09 and spf_levels10 both by Steven Fayers is strongly recommend giving these a go. Top 21/08/2004: RoomShaker Version 1.68 released today. RS v1.68 adds an Object Properties dialog box, accessable through the pop-up menu. Added Save To Level feature to the File menu, levels can now be saved to a different level number within the currently active level-set. Added 3 extra bytes to the configuration setting within the RoomShaker.ini file (not backwards compatible, you must delete your existing RoomShaker.ini file if updating from a previous version) RoomShaker now supports Prince of Persia's special 'Loose Floor' tile (only falls if another tile or the player falls onto it). To set this tile go to the object properties dialog box for tiles. Updated Levels manager to version 1.41, supports the new RoomShaker.ini format. Top 02/06/2004: RoomShaker Version 1.67 released today. RS v1.67 adds Guard Hit-Point Editing. The number of times the guards must be hit before they die can now be modified by RoomShaker. See RoomShaker Help: Editing player start & guards -> Editing the guard hit-points. Prince of Persia does not save the hit-points information with the other level data, it is saved inside the Prince.exe file therefore a valid Prince.exe file is required in your RoomShaker configuaration. Added shortcut keys to the Tools menu, they can now be accessed by pressing the corresponding F# key. Improved the Levels Manager application (POPLM v1.4) supports single level extraction. Extract levels from level-set files and save to PoP Level(.plv) format or Raw code-dump(.dmp) format. Note: The .plv format is the only export file format that can be opened by RoomShaker. Top 09/03/2004: A new utility created by myself has been added to the downloads page: PoPTools v1.0 allows the user to quickly launch PoP from windows with level skipping (uses megahit) and also allows the user to set the Hit-Points of the guards, supports guards on levels 0 -> 13. The Hit-Point editor will also be added to the next version of RoomShaker as well. PoPTools is very easy to use, simply tell it which PoP executable file to use then select the tab of the function you want to perform, the rest is self-explainetory. You can also save the name of the exe file by selecting an exe file and clicking the Default button. This utility will be updated with more tools in the future as more features are added. ![]() Top 29/02/2004:
RoomShaker Version 1.66 released today.
17/02/2004:
New version of RoomShaker coming soon v1.66 will support the new level export .PLV format, featuring level-export to PLV, level-import from PLV and full level-set.
12/01/2004:
RoomShaker Version 1.64 released today.
07/01/2004:
New level-set file posted today: spf_Levels05.zip by Steven Fayers. These levels are great, any pop fan simply must check these out. Every level of this set has been created fresh from scratch with a very nice style about them. Also there are heaps of hidden Life Potions for the player to search-out :)
27/11/2003:
RoomShaker v1.6 released today. Version 1.6 has improved file format support as well as a whole bunch of improved features including the error checker and double the number of Links to doors / gates.
28/10/2003:
This site has now moved from geocities (no more links getting covered by ads) with an improved design. |
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